FLIP crypto-token for Gamers from Gaming Experts

Backed by the founders of Electronic Arts, GREE, and BigPoint

How FLIP Works

Overview of FLIP Token (FLP)


Current Problem

Globally, gamers purchase over US$100 billion of digital goods each year.

Most of these digital goods are locked within individual games, and gamers lose all of their value when they stop playing that game.

The current infrastructure does not promote the liquidity, transparency or security required by gamers to buy, sell and trade digital goods.

The FLIP Solution

The FLIP token will leverage the Ethereum blockchain and ERC-20 token interface.

This infrastructure and the FLIP smart contracts will eliminate questions of trust and protect the transacting gamers from fraud.

Game developers and publishers will be given open-sourced plug-ins and software development kits (SDKs) from Gameflip for integration.

Benefits of the FLIP decentralized ecosystem


Real Ownership of Digital Goods

Gamers can own and securely store their digital goods on the blockchain


Transact Instantly without Fraud

Gamers can freely buy and sell their digital goods instantly and safely with smart contracts


Substantial Incentives for Game Publishers

Game developers and publishers will have new revenue streams and substantial incentives to adopt FLIP


Free and Open-sourced SDKs

Developers can independently build tools and benefit from having their tools adopted by users

Why FLIP (FLP) Will Succeed


Fast Path for FLIP Growth

Within 3 months, FLIP will be a payment method on Gameflip.com

Unsold tokens will be discarded. Market Cap < $20 million at launch with 3 year vesting for Network & Company tokens


Top Gaming Marketplace

Over 2 million global gamers transacting millions of USD monthly

$10 million raised from Silicon Valley VCs


Gaming Industry Experts

Team built Aeria Games into a $100 million games publisher

Advisors are founders of top global game publishers: Electronic Arts, GREE and Bigpoint

Media


News


Gameflip Moving Digital Gaming Goods Network Onto Blockchain

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Nov 16, 2017

How Gameflip Is Modernizing the Gaming Industry

The gaming industry is one that is growing at an exponential ratio, with over 2.2 billion gamers around the world who bring in an annual revenue of about $108.9 billion. Among these figures, about $94.4 billion ...

Nov 24, 2017

LEVEL UP! Why Gameflip Could be the Gaming ICO To Rule Them All

There are currently over 2.2 billion gamers in the world generating over $108.9 billion in revenue from in-game items, annually. This market is expected to be worth over $128 billion by 2020. However, most of t ...

Oct 15, 2017

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While the time horizon for a "blockchain based" future is variable, here are three trends to look out for during this blockchain revolution.

Dec 1, 2017

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Dec 1, 2017

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Dec 11, 2017

Team


Our team is comprised of top notch gaming industry veterans, technology innovators, and proven entrepreneurs. We have worked together for many years, across multiple startups. We have built successful global game publishing, game development, and digital goods marketplace businesses.

 

Advisors


The Advisory Board for FLIP include senior executives in the gaming and payment industries and experts in technology.

 

Investors


Gameflip is backed by top tier venture capital investors. For clarity, these are investors in Gameflip, the company, not purchasers of FLIP tokens.

 

Token Sale


 

Success, hard cap achieved with total amount raised of $15M!

 

100 Million Total Supply

Use of Proceeds

 

Token Pre-Sale

Start: 13th of October, 2017 at 19:00 UTC

End: 27th of October, 2017 at 19:00 UTC

Currency accepted: ETH

Minimum purchase amount: 1 ETH

Maximum purchase amount: No limit

Goal for the pre-sale: 3 000 ETH

Hard cap for the pre-sale: 7 000 ETH

Purchase AmountBonusNumber of FLIPs per ETH
>= 5 000 ETH70%340
>= 3 000 ETH60%320
>= 1 000 ETH50%300
>= 100 ETH40%280
>= 1 ETH30%260

Token Main Sale

Start: 4th of December, 2017 at 19:00 UTC

End: 29th of January, 2018 at 19:00 UTC

Currency accepted: ETH, BTC

Minimum purchase amount: 0.1 ETH, 0.1 BTC

Maximum purchase amount: No limit

Goal for the main sale: 6000 ETH

Time Period (UTC)BonusNumber of FLIPs per ETHNumber of FLIPs per BTC
Dec 4th, 2017 at 19:00 to
Dec 18th, 2017 at 18:59:59
25%2508 750
Dec 18th, 2017 at 19:00 to
Jan 1st, 2018 at 18:59:59
15%2308 050
Jan 1st, 2018 at 19:00 to
Jan 15th, 2018 at 18:59:59
10%2207 700
Jan 15th, 2018 at 19:00 to
Jan 29th, 2018 at 19:00
0%2007 000

The main sale will end at the earliest of the following events: (i) 72 hours after 12,000 ETH is achieved or (ii) 43,200,000 FLIP tokens are purchased or (iii) the end date of January 29th, 2018 at 19:00 UTC is reached. Unsold tokens at the end of the crowdsale will be discarded.

Exchanges

Roadmap


2014 December | Gameflip Founded

Gameflip founded in Silicon Valley, California, USA

Launched marketplace platform for iOS, Android, and Web in 2015

2016 | Digital Goods Transactions

Added support for digital goods transactions into the Gameflip marketplace platform

2017 Q1 | Closed Financing from Top VCs

Completed financing from top tier venture capital investors in Silicon Valley

Achieved more than 2 million registered users and 500,000 monthly actives

Oct 13 - Oct 27 | Pre-sale

The pre-sale ended with great result, reaching 112% of our goal and gathered 3,360 ETH

Dec 4, 2017 - Jan 29, 2018 | Public Crowdsale

The crowdsale will begin at 19:00 UTC December 4th, 2017 and end at 19:00 UTC on January 29th, 2018

2018 Q1/Q2 | Core Features

FLIP as a payment method on Gameflip marketplace

Core smart contracts for FLIP

SDK for Javascript, iOS, and Android

Platform API to facilitate hybrid on-chain off-chain FLIP transactions

Wallet for game items

2018 Q3 | Integration with Game Publishers

Begin integration with publishers

SDK for Unity and selected game engines

Support FLIP transactions on Gameflip marketplace for integrated games

2018 Q4 | Onboard Top Global Game Publishers

Launch portal for game publishers for faster integration and adoption

Create support program to scale the ecosystem

Questions?

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